Graphics Card: NVIDIA GeForce GTX 660 2GB / AMD Radeon HD 7870 2GB Graphics Card: NVIDIA GeForce GTX 260 512MB / ATI Radeon HD 5670 512MB Processor: Intel Core 2 Duo 3.0GHz / AMD Athlon 64 X2 6400+ 3.2GHz
#CITY SKYLINE GAME WINDOWS#
OS: Microsoft Windows XP/Vista/7/8/8.1 (64-bit)
#CITY SKYLINE GAME PC#
System Requirements PC System Requirements Minimum Colossal Order actively encourages modding, and will try to open up the game as much as possible to modders. The game also comes with build in modding tools, including a robust map editor that takes grey-scale height-maps, like SimCity 4, and turns them into playable maps. Players will be able to share their creations through the Steam Workshop, or through other city building fansites. The game supports modding, allowing the community to improve existing structures and maps, or build their own from scratch.
#CITY SKYLINE GAME UPDATE#
Alongside the paid DLC, a free update was released for all players that adds several transit-related features, such as the ability to name roads, one-way train track and the ability to customise stop signs and traffic lights at junctions. It also introduces several new road types and new mass transit hubs, where citizens can transfer from one type of mass transit to another. It allows players to add several new public transport options to their cities including blimps, ferries, cable cars and monorails. Mass TransitĬities: Skylines' fourth major DLC pack, 'Mass Transit', was released on May 18th, 2017. New scenarios require the player to plan-for and respond-to these events using tools such as early warning systems, emergency vehicle routes and evacuations. Released on November 29th, 2016, it introduces new gameplay focused around catastrophic events that can impact the player's city including earthquakes, thunderstorms, tsunamis, forest fires, tornadoes, sinkholes and meteors. The third major DLC released for Cities: Skylines is 'Natural Disasters'. In addition to aesthetic effects, weather also impacts the behavior of citizens Cold weather will bring increased power usage and snow will cause traffic problems for the player to contend with. It introduces new transport options to the game, including trams, as well as a dynamic weather system including rain, fog and snow. 'Snowfall', Cities: Skylines' second paid DLC, was released February 18th, 2016. The day and night cycle was also added to the core game, making it available to all players, whether they own the DLC or not, although some related functionality is only available to owners of the DLC.
Entitled 'After Dark', the expansion pack adds new city services, a leisure and tourism city specialisation and a day and night cycle. Expansion Packs After DarkĬities: Skylines' first paid DLC was released on September 24th, 2015. Here is a link to an excellent FAQ by the developers themselves. Maps cannot be terraformed once in game due to the water simulation. This can be further expanded via modding to a theoretical maximum of 25 tiles, or 100km². Maps start at a single 4km² tile, but new map tiles can be bought in game, bringing it to a non-modded maximum of 9 tiles in any direction. However, players can also disable it and start with everything unlocked via Sandbox mode. Players start with simple roads, but can quickly progress to avenues and highways as the city grows. However, timed traffic is not simulated, as the days pass too fast to have an internal day / night cycle.Ĭities: Skylines also features a unlock system, where new buildings, infrastructure, and services unlock when your city reaches a population threshold. Citizens will take multiple transportation options, with a preference towards public transportation where available. This limit may be increased in the future, or be opened to modification. Colossal Order has stated there will be a limit of 1 million citizens, each with a home, job, education and many other parameters. The game uses an agent-based simulation system similar to SimCity (2013), but with smarter citizens that remember their own home and workplace. Gameplay A cityscapeĬities: Skylines is heavily inspired by the SimCity model, with RCI zoning, a focus on civic infrastructure, and little to no resource chain management. Best known for the Cities in Motion transport management simulation series, Cities: Skylines is Colossal Order's first foray into the city-building genre. It was released for PC, Mac, and Linux on March 10th, 2015. Cities: Skylines is a city-building simulation developed by Finnish studio Colossal Order and published by Paradox Interactive.